Iterate BVStudio in Berchem, AntwerpNL · EN

Apps, games and software,
built in loops
Made in Berchem, shipped to the App Store.

Iterate is a small Belgian studio. We build our own games for iOS and Android and productivity apps for the web. We also build software for clients, in the same short cycles of shipping, measuring and refining. Led by a developer with more than twenty years of experience.

20+years building software
1 + 1founder and engineer
02product lines: games, productivity
05services for clients
product pipeline
live · 03
  • 01
    PrototypeLatchline
    building
  • 02
    TestFlight betaLatchline
    next
  • 03
    App Store reviewLatchline
    next
  • 04
    ReleaseLatchline
    next
  • 05
    PrototypeSpinline
    building
now buildinggames · productivity
iOS & mobile appsReact & React NativeMicrosoft .NETGame developmentAgentic engineeringWeb & full-stackConsultingArchitectureiOS & mobile appsReact & React NativeMicrosoft .NETGame developmentAgentic engineeringWeb & full-stackConsultingArchitecture
iOSiPadOSmacOSSwiftSwiftUITestFlightApp StoreWebiOSiPadOSmacOSSwiftSwiftUITestFlightApp StoreWeb
Manifest

We don’t ship launches.
We ship loops.

A launch is where most software starts to decay. The plan ends, the code freezes, the product stops learning. We prefer to keep going.

Our own apps and the work we do for clients run the same cycle: build, ship, measure, refine, repeat. Every round makes the next one cheaper.

Ian De Herdt, founder

01 / Cadence

Small, frequent releases. Every one of them usable, every one of them measured.

02 / Evidence

Decisions follow what people actually do in the product, not what we hoped they would do.

03 / Restraint

A founder and one engineer. Fewer things, finished properly.

Products

Our own games and productivity apps.

We build for ourselves first. What we learn shipping our own apps is what we bring to client work.

Latchline, Game
In development
01GameiOS · Android · Web

Latchline

Swing through a neon city at night as a tiny spark-bot on a light-tether. One button, one shared daily course.

  • Unity
Spinline, Game
In development
02GameiOS · Android · Web

Spinline

Roll a small spark-bot along neon track through a city at night, and flip it through the air. One button, one shared daily track.

  • Unity
RTA invest, Productivity
In development
03ProductivityWeb

RTA invest

A custom portfolio management app.

    Services

    The same team, for your product.

    Next to our own products we take on a limited number of client projects. You work directly with the people who write the code.

    release checklist · auto-rankedpriority ↓
    • betaTestFlight build92.0
    • swiftuiHome Screen widget71.0
    • storekitStoreKit subscriptions58.0
    • a11yVoiceOver pass64.0
    • l10nDutch localisation49.0
    01

    iOS & mobile apps

    Native iOS, iPadOS and macOS apps in Swift and SwiftUI, and cross-platform apps in React Native, from first prototype to App Store release.

    agent task
    task
    02

    Agentic engineering

    AI agents that do real work inside your systems, with clear boundaries, review steps and measurable output.

    release board · day 06 / 14live
    frontend
    api
    database
    auth
    infra
    previewpreview deploy ready
    03

    Web & full-stack

    Web applications in React, APIs and back-ends in Microsoft .NET, built to be maintained long after the first release.

    studio factsiterate
    20+years building softwarefounder
    1 + 1founder and engineerteam
    05service linesiterate
    iOS · Android · webplatforms we ship onstack
    NL · ENworking languagesstudio
    20+years building softwarefounder
    1 + 1founder and engineerteam
    05service linesiterate
    iOS · Android · webplatforms we ship onstack
    NL · ENworking languagesstudio
    code health · review → refactorillustration
    04

    Consulting & architecture

    Architecture reviews, code audits and technical direction, backed by more than twenty years of building software.

    core loop · level 01score 000
    prototype → playtest → tune → ship
    05

    Game development

    Mobile games from concept to launch: gameplay prototypes, core loops and live updates.

    Clients

    Who we’ve built for.

    From telecom and energy to public safety and logistics. Clients we haven’t been cleared to name are described instead.

    1. 01
      MemoriiRetail
    2. 02
      RTA-constructConstruction
    3. 03
      RTA-investReal estate
    4. 04
      Space CowboyIT services
    5. 05
      IndicoIT services
    6. 06
      A Belgian telecom operatorTelecom
    7. 07
      A European energy infrastructure groupEnergy
    8. 08
      A public transport operatorPublic transport
    9. 09
      A Belgian IT services groupIT services
    10. 10
      An international logistics groupLogistics
    11. 11
      A Belgian police forcePublic safety
    12. 12
      A Belgian fire and rescue servicePublic safety
    13. 13
      A public-sector IT organisationGovernment IT
    The loop

    Five moves. On repeat.

    1. 01

      Explore

      Understand the problem and the people who have it. A short, honest look before anything gets built.

    2. 02

      Prototype

      The smallest playable or usable version, in front of real users as early as possible.

    3. 03

      Ship

      Small releases, instrumented from the first build. TestFlight, App Store, production.

    4. 04

      Measure

      Usage data and direct feedback. We check what actually changed.

    5. 05

      Refine

      Re-rank, adjust, run the loop again. Steady gains over big-bang launches.

    The studio

    One founder. One engineer. No hand-offs.

    Iterate stays small on purpose. The person you talk to is the person who builds it.

    Portrait of Ian De Herdt
    Founder · Developer · Berchem

    Ian De Herdt

    Ian De Herdt has been building software professionally for more than twenty years, across mobile, web and back-end systems. Iterate is where that experience goes into our own products and into a small number of client projects.

    Day to day the studio is two people: Ian De Herdt and one engineer. No account managers, no hand-offs.

    + 1 engineer
    07Where we work

    Built in Berchem.
    Shipping to the App Store, working with clients in Belgium and beyond.

    Iterate BV is based at the Mimosastraat in Berchem, Antwerp. We work in Dutch and English, on site when it helps and remote when it doesn’t.

    StudioIterate BV
    Mimosastraat 16
    2600 Berchem · BE
    LanguagesNederlands · English
    VATBE 0655.847.781
    TeamFounder + 1 engineer
    Start a project

    Tell us what you want to build.

    An app, a game, an agent or a second opinion on your architecture. Send a short brief and the founder replies directly.

    Directian.deherdt@it-erate.be
    StudioMimosastraat 16, Berchem
    LanguagesNederlands · English
    VATBE 0655.847.781
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